
Steam news
Full Steam announcements and update articles for this title.
Added optional neural network outputs:
Handbrake: Apply handbrake for drifting Train your AI to drift!
Brakes: Apply regular brakes
Reward Editor: Customize rewards and choose what behaviors to train
7 NEW Reward Metrics:
Drifting: Time spent in a sustained drift
Actual Distance: Actual distance the car's body has traveled
Wall Distance: Distance from the nearest wall
Center Distance: Distance from the track's center line
Momentum Change: How much the car's speed changes
Throttle Frequency: How much the throttle input changes
Braking Frequency: Total time spent braking
2 Reward Types:
Default: Total accumulated value over the entire run
Average: Average value per second while active
Output Management: Add or remove brake and handbrake outputs from trained networks
Smart Weight Editing: Existing weights preserved when editing trained networks New weights initialized to 0
Sensor Editing: Improved behavior when adjusting sensor degrees on trained networks
Fixed: Snapshot system
Fixed: Focus issues during driving
Brake Input (Space) + Handbrake Input: (B Key)
Precision Controls: More decimal places for weight decay and mutation rate settings
Network Preview: Display more information when selecting networks
Reward Normalization: Changed from normal distribution to uniform distribution
Car Details Panel: View detailed real-time car data, including:
Last lap times
Live reward breakdown
...
Car Status Icons: New icons display car status for:
Parent from previous generation
Highest reward (next parent)
Was driven
Is idle
Reward Sliders: Increased precision for more granular reward tuning
Challenge Tooltips: Hover over challenges to see detailed descriptions for better clarity
A07 Challenge: Updated to require completing a lap with the Truck
Collision Physics: Reduced wall friction and crash penalties. Leaving collision elimination off might be a viable tactic
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This page aggregates Steam news feeds, patch notes, and developer announcements for AI Learns To Drive, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main AI Learns To Drive statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.