
Steam news
Full Steam announcements and update articles for this title.
Control Rebinds added
optimization pass, CPU draw reduced ~50%
Soft lock edge-case fixed with large key delivery
general damage balance updates
enemy placement updates
velocity based damage improved
right hand IK break edge cases hard gated (please)
more vehicle stability and traction improvements
some badly mapped textures fixed
weapon clip prevention improved
you know what i probably should have kept track
Still going to be fixing any issues as they come up. If you come across any nasty bugs please reach out to me on discord or post in the discussion on steam (I'll be checking them frequently now oops)
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Agony Increment, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Agony Increment statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.