Abandon Ship Anniversary Update
Garysteam_community_announcements
Ahoy Captains!
While Abandon Ship has been out for a few years now, we still like to release occasional updates to mark various anniversaries of our Early Access or Full release - this one isn't a "special" anniversary, but we still wanted to do it as the game means a lot to everyone that worked on it.
First up, are three new vessels taking to the high seas:
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The ships are of the Brig, Cutter and Schooner classes and they'll be roaming any standard battle encounters - capture the vessel intact to acquire the Visual Blueprint and you'll be able to switch your ship to one of these new skins.
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Next up is a popular community request; allowing more than one of the Ghost Mortar weapons to be collected:
{STEAM_CLAN_IMAGE}/26759769/a8b7116f357d3135773adb9e03e5ebe1dc7c925c.png
This fearsome device is used by Ghost Ships and originally the player could get one by heading to a certain location if they conquer the Haunted Seas region in Freeplay or the Main Campaign modes.
Now however, if you have a Ghost Mortar on your deck there is a way to get additional ones - they're very powerful when you employ a few of them so you'll have to put in the effort to get more - but deploying them on unsuspecting enemies is certainly good fun!
Some hints when searching for them:
- Focus your search in an area with a connection to the Haunted Seas
- Only search at times of day that are suitable for the subject matter
- There's a random chance of the event spawning in the area, and even if you don't complete the associated challenge, they'll potentially spawn again based on that random chance.
- Added a new generic event that only appears in maps that are raining
- Expanded the Haunted Seas opening message with an informational warning that players should use a Captain's Log Save before entering the Haunted Seas
- There was a lot of confusion around the player being offered the chance to surrender, and this stemmed from the vague title "Surrendered" (which was also used as a title once you had surrendered, or the enemy was offering their surrender). So there are now different titles for each instance.
- Increased the max time of the AI offering you to surrender by an extra 60 seconds (from 180 to 240), so there are more opportunities to get the associated achievement
- Fixed a Turkish spelling error
- Added translations for new events
