Greetings noble proprietors of Felonia!
After a dedicated four-year development journey, including two years in Early Access, we're thrilled to unveil Version 1.0 of A Hero's Rest. Shaped by the feedback from our community, this full release marks a significant milestone in the game's evolution & here is the trailer for our 1.0 Launch.
We are extremely thankful to all those who supported us during Early Access. Your enthusiasm and insights have been instrumental in crafting a world that surpasses our initial expectations. As we embark on this new chapter, we're excited to see what the future holds for A Hero's Rest.
The world of A Hero's Rest has changed forever. Patch 1.0 brings a wave of exciting new features and improvements, transforming your town into a dynamic and ever-evolving realm.
New Lands, New Adventures
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New Map: Standfort Bay
- Explore a coastal paradise teeming with opportunities and challenges. Featuring four entry points and a grand fortress, this map offers a unique experience.
- Don't let your guard down as the threats of Felonia lurk around every corner, demanding your strategic prowess.
- Standfort Bay marks the conclusion of Milestone 4 and the gateway to A Hero's Rest's full release.
Survive the elements
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New Feature: Dynamic Seasons
- Weather now affects your town in profound ways, demanding strategic adaptation.
- From bountiful summers to harsh winters, your management skills will be put to the test.
- Dynamic quest rewards: Quests adapt to the current season, offering unique rewards and challenges.
- Storms and blizzards are more dangerous than ever, affecting Hero quests and your town's well-being.
- Choose your difficulty: Dynamic Seasons feature three difficulty variants, including a challenging Survival Mode for those seeking a true test.
Harness the Power of Nature
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New Class Attribute: Wisdom
- The new Wisdom attribute allows Heroes to cast powerful healing spells, providing essential support to your team.
- The Wisdom Stat replaces the Magic Stat in items, offering new possibilities for character builds.
- Wisdom heroes can use "Mending Hands" to restore the Health and Mana of allied Heroes in town, boosting their challenge rating at the cost of their own.
- Wisdom Heroes are invaluable in raid parties, providing critical support and improving your success chances.
- Experience a unique set of animations and spells designed specifically for Wisdom Heroes.
Improve your Heroes' Growth
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New Specialization: Weapon Master
- The Weapon Master now features a Specialization menu with 12 new perks to bolster your Heroes' prowess even further.
- The specialization menu is unlocked once the player builds the Training Grounds.
- The Specialization menu can be accessed through the normal Weapon Master Menu, a new button has been added to facilitate that.
- Unlike the other stations the Weapon Master perk tiers are unlocked by the current amount of active classes at the weapon master (they don't necessarily need to be actively recruiting).
- The perks will stay active once selected even if the player removes some of his current classes. Resetting the perk tree will require the player to re-establish active classes to unlock their corresponding perk tier.
- If the player removes the Training Grounds Station, all its perk effects will be removed and restored once the player chooses to rebuild the station.
- A new Mutator has been added to allow the player to make the cost of training New Classes Free.
A Growing Hero Population
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Increased Hero Population Cap: Expand Your Roster
- Choose your challenge and manage from 50, up to 120 Heroes for a more complex and rewarding experience.
- This experimental feature offers a new level of challenge and strategic depth but may have some performance implications in lower-end systems.
New Combat Animations & Customization
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- Enjoy over 60 new combat animations, including a remake of two-handed sword animations, new attacks for staff users, and more.
- Watch your Heroes grow stronger and more confident as their Combat Rating improves.
- 5 new class badges have been added to further customize your Heroes' Classes.
New Milestones and Objectives
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Embark on new Challenges
- Complete 12 new milestones and their corresponding achievements.
- Enjoy a wider variety of objectives as you progress through the game.
- Note: New milestones are not retroactive, so you may need to complete their objective again (if you already have) to unlock them.
Unleash Your Creativity
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New Items:
- Customize your shops with 13 new items, including walls, decorations, and a new upgrade with the improved Building and User Interface.
Improved Gameplay & 4k Support
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An improved Experience
- Enjoy improved visuals and performance on 4k High-resolution displays.
- Easily craft and complete visitor orders, directly from your ledger or workstations.
- The building menu has been improved to accommodate more building options.
- Some inventory tooltips have been improved for better visibility.
- And many more...
Changes and Improvements
Map Enhancements
- Improved aesthetics and navigation on various maps.
- The "A New Beginning" map received a major overhaul, with a focus on improving the town center and overall visual appeal.
- Added wooden fences to paths in Mountain Pass for improved aesthetics.
- Changed the Resources Notification from collecting resources from trees around the maps to make it easier to see.
Crafter Balance
- Reduced the effects of the Transmutation Cost Mutator under the "High" Setting as it made transmutation way too expensive.
- Balanced crafting costs for T2, T3, and T4 Cloth, Medium, and Heavy Armors.
- Crafters will now grant increasing Royalty Tokens rewards when leveling up, as the Item Tier increases.
- Added a new Button to access the quest log to the Quest Crafting Menu.
Crafter Perks
- Reverted the Apothecary Distillery to being a unique Item in your Shop, Instead it now provides between 1-3 Potions on each activation.
- Removed the Apothecary's Perk "Infused Orb" and replaced it with stronger counterparts now being Tier 2 & 3 Perks.
- Removed the Apothecary's Perk "Jewelcrafting" and replaced it with stronger counterparts now being Tier 2 & 3 Perks.
- Added a new Tier 4 Apothecary Perk "Potion Master" to increase the amount of potions received from the Distillery.
- Added a new Tier 4 Apothecary Perk "Genetic Engineering" to increase the Effect of Compost by 20%.
- Removed the Tailor's perk "Crystalized Dragon Essence" and replaced it with "Master Weaver" to increase the efficiency of the Spinning Frame by 20%.
- Removed the Tanner's perk "Crystalized Dragon Essence" and replaced it with "Hide Expert" to increase the efficiency of the Leather Soaking Tub by 20%.
- Increased the effect of the Blacksmith's perk "Miner's Diary" from 15% to 20%.
- Increased the effect of the Woodworker's perk "Reforestation" from 15% to 20%.
Crafter Upgrades
- All Tier 2 Upgrades related to visitors now require an additional workstation to unlock.
Other Changes
- Selecting a Difficulty in the mutator's Menu will automatically select a preset of settings for that difficulty, which can, of course, be further customized.
- All existing games will show as Custom Difficulty and will keep whatever settings they had.
- Improved Hit Detection in various interactable Upgrades.
- Improved Hit Detection for various floating Menus.
- Expected Visitors are more likely to appear than before.
- Added Tooltips to the sort buttons in the Inventory Menu.
- The Main Menu will now display the latest news related to A Hero's Rest.
- Added an option to the settings menu to accelerate the legendary crafting animation.
- When hovering over quest rewards in the Inventory & Hero List Menus, if the reward is being modified by any source, it will now display the sources affecting it.
- When selecting an object that can be interacted by Heroes/Visitors, new visual indications will show if the item is accessible to them.
- You can now switch the Recruiting State of classes straight from the Weapon Maseter's Menu, an improved Class Button provides greater information on each class.
- The Invocation Stage no longer requires the "Woodworker Station" to build, but instead requires 4 active classes.
- Added tooltips for the resources requested in the Royal Request Order.
- Improved Visuals & performance of the Weapon Master's Menu.
- The existing Stone fence was renamed to Simple Stone Fence.
- The Beer Keg can now provide between 1-3 Beers per activation.
- Exterior Lamp Post Gold cost reduced.
- Improved the Removal and movement of floors.
Bug Fixes
- Fixed a bug where some items would display empty Pictures in the Inventory Window.
- Fixed a bug where some threats would take Focus Gems as resources when failed.
- Fixed a bug that was causing Grass Patches to affect Heroes' pathfinding.
- Fixed a bug when changing classes that showed the incorrect progress of the class change.
- Fixed a bug where some items would stay coloured red in some situations.
- Fixed a bug that caused Items like the beer keg and some others to be placed in the same spot as existing objects.
- Fixed a bug that caused Heroes to fail to respec classes under some circumstances.
- Fixed a bug with the raid progress not showing in the threat's menu when loading a game.
- Fixed a bug where the workstation menu wouldn't show up while the game was paused.
- Fixed a flashing UI bug happening when trying to view the recipe tooltips with the game paused.
- Fixed a bug when switching items in the crafting menu while the item category is ready to be leveled up.
- And more...
The world of A Hero's Rest awaits! With Patch 1.0, you'll discover new lands, face challenging enemies, and build your dream town. The future of your heroic journey is now in your hands.
Happy Questing!
Loke & Chaya