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Dear Lords:
The new Qingming Festival update for *City of Heroes 3* has arrived! We invite you to log in and experience the new content!
I. Qingming Festival Boss Treasure Event Launches
1. A dedicated interface for the Festival Treasure Event has been added, making the event more intuitive and easier to navigate while it is active.
2. During the Qingming Festival period (April 3 – April 6), a special event boss treasure—the **\**—will randomly spawn daily in the open seas near the Trade Posts. Additionally, a treasure known as the **\** will randomly spawn daily within various famous cities. Attacking these targets yields substantial rewards, such as **\**. Opening these gift boxes grants access to festival-exclusive items, including rare cosmetic skins and collectibles. There is also a chance to directly obtain the exclusive Qingming Festival mount skin: the **Fox Spirit**!
Event 1: Flower Boat Treasure
From April 3 to April 6, **Flower Boat Treasures** will randomly spawn daily in the open seas near the Trade Posts located in the Eastern, Western, Southern, Northern, and Central Continents. Simply attacking any Flower Boat Treasure—regardless of whether you destroy it—qualifies you to claim a reward before midnight (24:00) on that day. However, attacking the Flower Boat Treasure's defending forces and reducing its durability will earn you Siege Points.
Daily Rewards (Guaranteed): 100 Diamonds, 200,000 Silver Coins, 5x 5-Star Hero Shards, and 3x Qingming Small Gift Boxes. Additionally, there is a chance to obtain 5-Star Skill Cards and additional Qingming Small Gift Boxes. Players may participate in this event and claim these rewards once per day!
Event 2: Festival Fox Spirit
From April 3 to April 6, the **Festival Fox Spirit** will randomly spawn once every hour.
The Festival Fox Spirit is classified as a "Large Treasure," allowing multiple players to cooperate in attacking it. Players may claim rewards from this event up to three times per day.
Each successful defeat of a Festival Fox Spirit yields the following rewards: 20 Diamonds, 200,000 Silver Coins, 2x Hero Roulette Tickets (or Hero Evolution Roulette Tickets), 1x Qingming Small Gift Box, and 3x Cosmetic Shards. Furthermore, there is a chance to obtain World Recruitment Refresh Cards and additional Qingming Small Gift Boxes.
Qingming Small Gift Box:
Qingming Small Gift Box: Upon opening, there is a chance to obtain the following items: the limited-edition Qingming Festival Marching Skin—**Fox Spirit**—as well as limited-edition Collectibles, Avatars, Diamonds, and other rewards. Activity 3: Qingming Festival Online Rewards
Qingming Festival Online Rewards
April 4 – April 6
Accumulated Online Time: 15 Minutes
Silver Coins × 50,000; Qingming Festival Small Gift Box × 1
Accumulated Online Time: 30 Minutes
Silver Coins × 50,000; Beginner Talent Random Book × 1
Accumulated Online Time: 60 Minutes
Silver Coins × 50,000; Qingming Festival Small Gift Box × 1
Accumulated Online Time: 90 Minutes
Silver Coins × 100,000; Intermediate Talent Random Book × 1
Accumulated Online Time: 120 Minutes
50 Diamonds; Qingming Festival Small Gift Box × 1
II. Singularity Research Rewards Optimization
1. Removed the reward drop for Intermediate Collection Shards.
2. Added new Animal Collections and Ancient Artifact Collections. These can be opened immediately upon acquisition to receive a random Collection item of the corresponding type.
III. Red Equipment Synthesis Optimization: Reduced the amount of special materials required to synthesize Red Equipment, making the synthesis process much more convenient!
IV. Client Performance Optimization
1. Optimized performance to resolve lag issues occurring when multiple players simultaneously attack a famous city.
2. Optimized performance to resolve lag issues occurring when dragging the map.
3. Fixed an issue where saved formations would sometimes fail to display when loaded.
4. Optimized the logic for "Auto-Looting" (Auto-Treasure Hunting), making the process much smoother.
V. Added a large number of brand-new items and Collections, which can be obtained through corresponding in-game activities and events.
Official QQ Group: 920191198
Finally, we wish everyone a peaceful Qingming Festival and happy gaming!
A brand new version is coming soon, with the following new features:
I. Comprehensive Appearance System Upgrade:
1. Interface Integration:
-- All appearance interfaces have been integrated into one, making it more intuitive and convenient to operate!
2. Upgrade and Reset Function Adjustments:
-- Avatar frames and battle flags now have upgrade and reset functions.
-- All upgradable appearances can be upgraded to the same level.
-- The reset cost has been changed to a fixed 100 appearance fragments.
3. New Appearances:
-- A large number of new avatar frame appearances have been added. New avatar frames can be obtained from wilderness and miracle bosses, and New Year's gift boxes, with some available for direct purchase in the shop.
-- Added a new marching appearance: "Flying Carpet," which can be obtained by attacking the Genie.
II. Alliance Function Optimization:
1. Night Protection Mode:
-- Between 11 PM and 8 AM, you can activate an 8-hour truce within unoccupied city and island territories, but it can only last until 8 AM at the latest.
2. Marching Acceleration and Siege Optimization:
-- Within the alliance's occupied city territories, marching speed is increased by 80 points, except for the final leg of the journey.
-- Added a large treasure hunt registration function, making it easy to see who has registered and their attack status.
-- The world map now displays the time and location of siege arrangements.
3. Alliance Creation Optimization and Alliance Leader Election Function:
-- Alliance creation conditions now include a character city lord level restriction.
-- Added an alliance leader election function: A "\" button has been added next to the "Leave Alliance" button in the member list interface.
4. Other Optimizations:
-- The maximum number of Scroll Temples has been adjusted to 10: Starting at Alliance level 40, one more can be built every 3 levels.
-- The daily limit for merit points obtained by city lords through wilderness PVP battles is 300,000. Merit points obtained from attacking durability or PVP in battlefields are not subject to this limit.
-- Optimized the number of cities required to refresh alliance treasures.
-- Increased the durability of some large treasures.
-- Optimized lag issues during multi-player sieges.
III. Hero Balance Adjustments:
1. Talent and Advancement Attribute Optimization:
-- The attribute points gained from advancement for all heroes have been increased. -- All 6-star heroes will receive increased talent points upon leveling up, reaching the same number of talent points as a fully upgraded 5-star hero at level 50.
-- Inn and Fragment Synthesis adjustments: In the regular server, 6-star heroes can only be upgraded to 3 stars. The limit will gradually increase after entering the Civilization Expedition server.
2. Some hero skills strengthened: Father of Europe, Emperor Taizong of Tang, Caesar, Yi Sun-sin
3. Genghis Khan and Attila's talent modifications: All negative effects removed. (Requires resetting and re-allocating talent points to take effect)
4. Wolf Pack Formation: The central unit is changed to the flank, and flank-enhancing skills now apply to the Wolf Pack Formation.
5. Spearmen: Can block all cavalry and chariots.
6. Liang Hongyu and Li Guang hero portrait images optimized.
IV. Battlefield Experience Optimization:
1. Desert Battlefield Optimization:
-- At 22:00, the \ will be available. Clicking it will randomly relocate your city to a random unoccupied city in the central area of the desert.
-- Between 22:30 and 23:00 after settlement, you can attack treasures within the battlefield, but not cities.
-- Alliance city occupation statistics interface optimized.
2. Snowy Battlefield: The military camps next to the 3 famous cities are now refreshed at the front line.
V. Attacking Famous Cities Adjustments:
1. Regular Server: Peace Era: Cannot attack docks and cities in North, Central, and South continents.
2. Kingdom Conquest, Civilization Expedition:
-- For the first 3 days after the world opens, you cannot attack docks and cities in North, Central, and South continents.
-- For the first 7 days after the world opens, you cannot attack docks and cities in India, Asia, and Oceania.
VI. Random Troop Type Function Optimization:
-- Added a wish function: You can set your desired troop type as a wish, increasing the probability of obtaining it. Reaching the guaranteed number of attempts will immediately grant the wished-for troop type.
-- When the randomly obtained troop type reaches the maximum number you can own, the random selection may fail.
VII. Other Optimizations:
1. The troop deployment selection list and the main troop interface now display marching time.
2. Loading Formations: If the saved formation name contains numbers, it will be sorted according to the numbers. Otherwise, the heroes will be sorted according to their star rating.
3. Some items now have civilization-specific usage restrictions.
4. The scrolls in the weekly scroll pack have been replaced with fruit.
5. Optimized the interface for receiving rewards from small treasure chests to avoid interfering with gameplay.
6. Automatic assistance: Added an automatic attack function for small treasure chests.
7. Added a dedicated march formation appearance for trading.
8. After abandoning a city, neither you nor your alliance members will receive a truce for 30 minutes if you occupy the city again within that time.
9. Significantly increased the number of troops that can be recruited at once in the inner city training camp.
10. Slightly increased the speed bonus of march appearances.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for 英雄之城3, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main 英雄之城3 statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.