
Steam news
Full Steam announcements and update articles for this title.
WE'VE BEEN NOMINATED!
We are thrilled to announce that 12, Memory Lane has been officially nominated at the PEGASES 2026 in the Best Student Game category! 🏆
This recognition means the world to us. 12, Memory Lane was crafted with passion, and a whole lot of heart by a team of 9 students from Rubika.
The PEGASES celebrate the video game industry, and being nominated alongside incredible titles is an honor we will never forget.
To everyone who played and shared 12, Memory Lane, thank you from the bottom of our hearts. Your support means everything to us.
Stay tuned as the ceremony approaches. Fingers crossed! 🤞
Hey everyone!
We're excited to announce a small patch 1.1.1, delivering targeted fixes that address visual issues and refine the puzzle experience. Here's what's new:
Icon Display Fix – Resolved instances where certain icons appeared blank or showed white squares instead of the intended graphics.
UI Polish – Fixed interface elements that were affected by the icon rendering issue, ensuring all menus and prompts display correctly.
Puzzle Book Clarity – Adjusted text and images in several puzzle-related books to remove confusing or misleading content and ensure clues are clear and solvable.
Executable Icon – The game executable now displays its proper icon instead of appearing as a generic application.
Head Bobbing Toggle – Added an option in settings to disable head bobbing for players who prefer a steadier camera experience.
Startup Screen Skip – The startup screen will now be skipped if you've already seen it.
We continue to be blown away by your thoughtful reviews and detailed bug reports—your sharp eyes and constructive feedback are invaluable in helping us polish every corner of the experience. Thank you for your patience and continued support as we improve the game.
Thanks for playing and for all your feedback!
Hey everyone!
We’re thrilled to roll out Patch 1.1, bringing a handful of quality‑of‑life upgrades and fixes that tighten the experience across both keyboard and gamepad play. Here’s what’s new:
Dynamic Input Icons – On‑screen prompts now automatically swap between keyboard symbols and gamepad buttons, so you’ll always see the right icon for the device you’re using.
Input Parity – All core actions have been balanced so the keyboard and gamepad feel identical.
Smooth Background Music Transitions – We fixed the abrupt fade‑out that sometimes occurred during dialogue. The soundtrack now flows seamlessly from one moment to the next.
Credits Song Added – During the final credits roll, a track plays to give you a proper musical send‑off.
Translation Corrections – Several in‑game strings have been revised.
Book Text Animation Fix – The fading‑in animation now works correctly on some pages.
We’re also extremely happy with the amazing reviews you’ve given us—your feedback fuels our development and helps us make the game better for everyone. Thank you to all the players for your support, enthusiasm, and the time you spend exploring this house.
We hope you had a wonderful holiday season!
Thanks for playing and for all your feedback!
Hello everyone,
We’re excited to announce that 12 Memory Lane, our new game, is available now on Steam.
Explore the mansion of Henry, the secretive grandfather of the Villemaine family, and uncover the mystery behind their sudden disappearance. Read Henry's memoir and bend reality in strange ways to make the decor reflect the stories.
Can you piece back together what happened at 12 Memory Lane?
About
This page aggregates Steam news feeds, patch notes, and developer announcements for 12 Memory Lane, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main 12 Memory Lane statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.